Credits

Code:
Chris Madden
Ryan Madden

ArtWork:
Most of the artwork for Tile Miner is used from the Liberated Pixel Cup competition here:
The submissions for the liberated pixel cup are found here:
William Thompson (AKA William.Thompsonj) – http://opengameart.org/users/williamthompsonj
Lanea Zimmerman (AKA Sharm) – http://opengameart.org/users/sharm
Stephen Challener (AKA Redshrike) – http://opengameart.org/users/redshrike
Charles Sanchez (AKA CharlesGabriel) – http://opengameart.org/users/charlesgabriel
Daniel Eddeland (AKA daneeklu) – http://opengameart.org/users/daneeklu
Michele Bucelli (AKA Buch) – http://opengameart.org/users/buch
Henrique Lazarini (AKA Ails) – http://7soul1.deviantart.com/?rnrd=74632

Mike Irish (AKA fierychariot) – http://www.fierychariot.com

Sound:
freesfx.co.uk – stuartduffield
freesound.org – petenice,  Taira Komori, Agaxly, Q.K., kevinkace, jorickhoofd, cusconauta, DrMinky, wjoojoo, 
soundbible.com – Benboncan
opengameart.org – artistdude, Michel Baradari, AntumDeluge, Independent.nu

3 Comments:

  1. I Love the game guys! I’ve been in the hospital and this game has been on my up and coming list since I got out! This game has so much to offer and I’m very excited! Keep working hard guys!

  2. Not shocked that this game never went anywhere. It popped up in Discovery Queue, but only 47 people bought it, and everyone reported the same issue. Unstable coding preventing them from playing for longer than 5 minutes, and developers who completely ignored bug reports.

    As such, already reported to Steam to remove this title from their library, as its clear you two are just worthless scammers.

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