Last week was April vacation. I have 2 kids so it slowed me down quite a bit… This week I dove right back in and I now have the artwork for all armor types in the game. (It’s harder than you’d think adding all the armor types with ALL their animations). Here’s a sneak peak …read in detail
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Developer Update #4
I missed a couple days! Mostly we’ve been cracking down some stability issues with multiplayer. But in the meantime I’ve also added doors so you can actually get in and out of homes.
Working Hard!
It’s been a while since we’ve given an update so I thought I’d share what we’re up to. We are getting closer and closer every day to finishing up multiplayer. There’s still a lot of work to do but it’s totally worth it! As far as graphics go, I’m hoping within a couple of weeks …read in detail
Still in the Grind
We’ve had a lot of inquiries lately about how things have been progressing with the game. We haven’t said much because we don’t have much we can show yet. Our next update is going to be a major update because it will add multiplayer and overhaul the artwork. We never intended to do either of …read in detail
Bug Fix Update Five (Version 0.1.5.5)
Bug fixes: -Left clicking a cactus sapling no longer causes a crash. -Trying to place a roof tile on Furnaces and Cauldron no longer causes a crash.
Now available on Steam.
Tile Miner is now available on Steam! Here is the link: http://store.steampowered.com/app/329310?beta=0 If you purchased a Steam key you should be receiving one within the next 24 hours.
We’ve Been Greenlit (and 2 big announcements)
Thank you so much to everyone who voted! We were greenlit on Thursday night. Within the next week we will start the process of getting the game up on Steam. We are VERY excited about this! To celebrate we thought it would be beneficial to share what we’ve been working on. We had a release …read in detail
Bug Fix Update FOUR(Version 0.1.5.4)
Remember to delete your tileminer.exe or tileminer.jar before downloading the update. Bug fixes: -Issues with Pepper Tiles: Crashes when loading fully grown tiles, Pepper is not collidable, only drops pepper when partially grown, growth time is too fast. -Roofing does not break when walls breaking causing odd behavior. Known Issues: -If you die at night …read in detail
Bug Fix Update THREE (Version 0.1.5.3)
Remember to delete your tileminer.exe or tileminer.jar before downloading the update. Bug fixes: -Game crashes when trying to load fully grown wheat (this also caused corrupted save files). Known Issues: -If you die at night it becomes extra dark in the over world. For posting bugs go to: http://www.tileminer.org/forums/forum/report-a-bug/
Bug Fix Update TWO! (VERSION 0.1.5.2)
Bug fixes: -Glass bottles were impossible to craft. Known Issues: -There are certain cases when save files become corrupted. Still working on replicating this. -If you die at night it becomes extra dark in the over world. For posting bugs go to: http://www.tileminer.org/forums/forum/report-a-bug/ I’m doing everything I can to fix the crash bug that creates …read in detail